

Skill itemSkills = player.getInventory().getItemByItemId(itemId).getTemplate(). If (ItemFunctions.getItemCount(player, itemId) > 0) If you are afk while admin ask something, you will be punished for 2 hours L2-Tower its allowed and its workig L2-Adrenaline its allowed and its workig Rates EXP: x0.5 SP: x0. Private long msCpLastCheck = System.currentTimeMillis() Private long msMpLastCheck = System.currentTimeMillis() The multi-professional Lineage 2 Interlude (MultiSkill) is a special modification of the game that allows characters of one race to learn the abilities of. Private long msHpLastCheck = System.currentTimeMillis() Return scheduleAtFixedRate(new RunnableImpl() Public Future addAutoChargeTask(final Player player) ThreadPoolManager.getInstance().scheduleAtFixedRate(new void runImpl() ThreadPoolManager.getInstance().scheduleAtFixedRate(this, 1000L, 1000L) Public static final AutoRechargeManager getInstance() Private static final long HP_CHECK_TIME = 7000L // 7 sec Private static final long MP_CHECK_TIME = 7000L // 7 sec (actually is 8, because task is set every second) Private static final long CP_CHECK_TIME = 1000L // 3 sec Private static final AutoRechargeManager _instance = new AutoRechargeManager() Public class AutoRechargeManager extends SteppingRunnableQueueManager Screens might show You how it's working for nowĪs You can see Auto Recharger consumed Mana Potion and gave MP back but I'm able to click on Mana Potion with left mouse button to get another 1k MP :') More of less Mana Potions when flagged as automatic use would not put item itself on reuse delay. While developing L2Mythras file source I ran up to a problem.
